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How to use visual studio tools for unity 2015
How to use visual studio tools for unity 2015





how to use visual studio tools for unity 2015

how to use visual studio tools for unity 2015

If you dont see an answer to your question here, check our previously reported issues on GitHub and our release notes. Weve captured items here that dont fit in the other topics. Just change it from C# 4.0 to C# 6.0, click Ok and after a restart of VS everything should work fine.Ĭhange Scripting Runtime Version from Stable (.Net 3.5 Equivalent) to Experimental (.Net 4.6 Equivalent) Our docs contain a Common questions section as needed for specific topics. Next click Build on the lefthand list and finally proclaim yourself an advanced user by klicking the Advanced-button in the bottom right of the tab.Īnother window should pop up, finally containing a setting for the utilized C# Language Version. Visual Studio will tell you, that it wants to restart. On the left click Application if it is not highlightet. Now try navigating to Project => Projec Properties again. Here under Miscellaneous (on the right side of the window) change Access to project properties to true, wich of course grants you said access to the project properties. This should open up a window with a list of cathegories on the left. Identify issues quickly by debugging your Unity games in Visual Studio Set breakpoints and evaluate variables and complex expressions. Visual Studio brings a premium debugging experience to the Unity game engine. This is because Unity preconfigured the project for you and since you could potentially mess up your whole VS-Unity-pipeline playing with the project settings, the developers made it acessible only if you consider yourself an advanced user. World-class debugging for Unity games in Visual Studio. (Instead of project the name of your project is used.) The problem is: If you klick it, the screen flashes and nothing happens. They are located under Project as the bottom menu item. The C# version used is set in VS’ Project Properties. Please use language version 6 or greater.” As you may have guessed, we also have to configure VS to use C# 6. VS should mark this as erraneous, saying “Feature ‘readonly automatically implemented properties’ is not available in C# 4.

HOW TO USE VISUAL STUDIO TOOLS FOR UNITY 2015 CODE

(Im using VS 2015 v.3 but I think it should work in other versions too.) If you want to see how it doesn’t work yet, just insert some C# 6 exclusive code to a valid part of your script. Getting access to your project propertiesĬreate a new C# script or choose an existing one and double click it to start Visual Stuio. Unity should now be ready to run C# 6 code. Under Configuration change Scripting Runtime Version from Stable (.Net 3.5 Equivalent) to Experimental (.Net 4.6 Equivalent). To change this, in Unity go to Edit => Project Settings => Player. Get Unity to use DotNet 4.6Ĭ# 6 is part of DotNet v.4.6. I wouldn’t call myself an advanced user, if I didn’t have to for this to work. Don’t blame me if If my explanations are not 100% correct. For the rest: I tryed my best to explain what we’re doing here. For the hasty ones: There is a summary of all steps at the end of this post.

how to use visual studio tools for unity 2015

The following is a step-by-step-guid to get things working. This should work with a clean new project as well as with a previously created one. Trying to google the problem I wasn’t able to find an all-in-one solution, but step by step I was able to work it out. Unfortunately it doesn’t work out of the box with Visual Studio. Unity 2017 brought support for C# version 6.







How to use visual studio tools for unity 2015